30
May
2
Compiling nmap
After cvs updating my ports tree in OpenBSD, I was going through and compiling a bunch of fun stuff, noticed this one building nmap:
config.status: creating nsock_config.h
( ) /\ _ (
\ | ( \ ( \.( ) _____
\ \ \ ` ` ) \ ( ___ / _ \
(_` \+ . x ( .\ \/ \____-----------/ (o) \_
- .- \+ ; ( O \____
) \_____________ ` \ /
(__ +- .( -'.- <. - _ VVVVVVV VV V\ \/
(_____ ._._: <_ - <- _ (-- _AAAAAAA__A_/ |
. /./.+- . .- / +-- - . \______________//_ \_______
(__ ' /x / x _/ ( \___' \ /
, x / ( ' . / . / | \ /
/ / _/ / + / \/
' (__/ / \
NMAP IS A POWERFUL TOOL -- USE CAREFULLY AND REPONSIBLY
Configuration complete. Type make (or gmake on some *BSD machines) to compile.
ASCII art makes me nostalgic.
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2 Comments:
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I’m slow I think. Even with a fixed-width font, I have no idea what that is supposed to be? Is it a gun and a cloud of smoke?
It is a dragon with a cloud of fire/smoke. See his eyes and teeth?